A life-long bond with video games finally reached new levels since my introduction to the Unity Engine.
Building upon various creative projects over the years my skillset has broadened. From Music, to Animation, to Programming, to 3D Modeling, to Creative Writing... eventually resulting in the combination of all areas of interests and skills:The Unity Game Engine
My Unity development focuses on creating Games and practical Real World Applications with hopes that his products ultimately support positivity, inclusiveness, growth, and FUN!
Thank you for stopping by and enjoy!
Feel free to Contact me for collaborations on your projects!
Bongy's Creations is a creative arts portfolio that encapsulates all that I have created using a variety of tools and applications. Bongy's Creations acts as a public showcase of my current and past works, but also a point of contact for collaboration opportunities amongst the creative community. You will find some examples of past and ongoing projects below. Feel free to reach out with any inquiries!
Tech Talk - Plan, Build, Release (Magic Slash) hosted by The Tech Academy
Inspired by a lesson on mouse properties in Unity using C#, this six-month solo 2D project evolved into a casual action-fantasy game for mobile devices. This exercise was designed to educate myself through experience in publishing a mobile game to Google Play Store, Samsung Galaxy Store. Magic Slash was released November 7, 2022 on the Samsung Galaxy Store and November 8, 2022 on the Google Play Store.
Asteroid Pool is a submission for CWC Game Jam presented by Unity Technologies, June 29, 2021-July 2, 2021. Theme: "Modernizing a Classic"
Unity Staff Rating:
Jacek Mackiewicz, Content Team QA & UX
Asteroid Pool: Development Recap
Here are some of the technologies I have used in my Unity projects: